Ten simple rules for teaching applied programming in an authentic and immersive online environment - Frances Hooley, Peter J. Freeman, Angela C. Davies, PLoS Comp Bio

This resource first appeared in issue #86 on 06 Aug 2021 and has tags Working With A Research Community: Training Researchers

Ten simple rules for teaching applied programming in an authentic and immersive online environment - Frances Hooley, Peter J. Freeman, Angela C. Davies, PLoS Comp Bio

This is a nice set of recommendations of teaching long-form courses online. The lessons come from the authors’ experiences teaching a masters degree and a postgraduate certificate in clinical bioinformatics in particular, but its recommendations should apply quite broadly to teaching researchers computing skills, and fall under:

  • Teaching - they emphasize the pedagogy quite a bit, especially important in online teaching
  • Applied practice - bringing everything to the work the learners want to do, and incorporating a community of practice amongst the learners - so not just hub-and-spokes teacher-to-learners, but much peer work; and
  • The teaching team - teach with a team approach.

When the “ten simple rules” format fails it’s because it degenerates into a laundry list (which perversely is much easier for me to summarize). Here it’s a very nicely put together and well thought out paper on teaching semester- or year-long research computing courses for researchers or practitioners, and if that interests you it’s worth reading.

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